mirror of
https://github.com/kphanipavan/modal_progress_hud_nsn.git
synced 2025-10-29 23:02:50 -07:00
Test update to 0.4.0
This commit is contained in:
@@ -20,12 +20,20 @@ add_executable(${BINARY_NAME} WIN32
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the build version.
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
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# Disable Windows macros that collide with C++ standard library functions.
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target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
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# Add dependency libraries and include directories. Add any application-specific
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# dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
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target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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# Run the Flutter tool portions of the build. This must not be removed.
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@@ -60,14 +60,14 @@ IDI_APP_ICON ICON "resources\\app_icon.ico"
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// Version
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//
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#ifdef FLUTTER_BUILD_NUMBER
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#define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER
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#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
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#define VERSION_AS_NUMBER FLUTTER_VERSION_MAJOR,FLUTTER_VERSION_MINOR,FLUTTER_VERSION_PATCH,FLUTTER_VERSION_BUILD
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#else
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#define VERSION_AS_NUMBER 1,0,0
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#define VERSION_AS_NUMBER 1,0,0,0
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#endif
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#ifdef FLUTTER_BUILD_NAME
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#define VERSION_AS_STRING #FLUTTER_BUILD_NAME
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#if defined(FLUTTER_VERSION)
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#define VERSION_AS_STRING FLUTTER_VERSION
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#else
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#define VERSION_AS_STRING "1.0.0"
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#endif
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@@ -89,13 +89,13 @@ BEGIN
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BEGIN
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BLOCK "040904e4"
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BEGIN
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VALUE "CompanyName", "com.walle" "\0"
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VALUE "FileDescription", "example" "\0"
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VALUE "CompanyName", "boi.walle" "\0"
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VALUE "FileDescription", "modal_progress_hud_nsn_example" "\0"
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VALUE "FileVersion", VERSION_AS_STRING "\0"
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VALUE "InternalName", "example" "\0"
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VALUE "LegalCopyright", "Copyright (C) 2022 com.walle. All rights reserved." "\0"
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VALUE "OriginalFilename", "example.exe" "\0"
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VALUE "ProductName", "example" "\0"
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VALUE "InternalName", "modal_progress_hud_nsn_example" "\0"
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VALUE "LegalCopyright", "Copyright (C) 2023 boi.walle. All rights reserved." "\0"
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VALUE "OriginalFilename", "modal_progress_hud_nsn_example.exe" "\0"
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VALUE "ProductName", "modal_progress_hud_nsn_example" "\0"
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VALUE "ProductVersion", VERSION_AS_STRING "\0"
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END
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END
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@@ -26,6 +26,11 @@ bool FlutterWindow::OnCreate() {
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}
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RegisterPlugins(flutter_controller_->engine());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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flutter_controller_->engine()->SetNextFrameCallback([&]() {
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this->Show();
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});
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return true;
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}
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@@ -27,7 +27,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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FlutterWindow window(project);
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Win32Window::Point origin(10, 10);
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Win32Window::Size size(1280, 720);
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if (!window.CreateAndShow(L"example", origin, size)) {
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if (!window.Create(L"modal_progress_hud_nsn_example", origin, size)) {
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return EXIT_FAILURE;
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}
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window.SetQuitOnClose(true);
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@@ -7,7 +7,7 @@
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</application>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- Windows 10 -->
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<!-- Windows 10 and Windows 11 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
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<!-- Windows 8.1 -->
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<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
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@@ -1,13 +1,31 @@
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#include "win32_window.h"
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#include <dwmapi.h>
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#include <flutter_windows.h>
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#include "resource.h"
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namespace {
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/// Window attribute that enables dark mode window decorations.
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///
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/// Redefined in case the developer's machine has a Windows SDK older than
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/// version 10.0.22000.0.
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/// See: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
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#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
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#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
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#endif
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constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
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/// Registry key for app theme preference.
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///
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/// A value of 0 indicates apps should use dark mode. A non-zero or missing
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/// value indicates apps should use light mode.
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constexpr const wchar_t kGetPreferredBrightnessRegKey[] =
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L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
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constexpr const wchar_t kGetPreferredBrightnessRegValue[] = L"AppsUseLightTheme";
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// The number of Win32Window objects that currently exist.
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static int g_active_window_count = 0;
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@@ -31,8 +49,8 @@ void EnableFullDpiSupportIfAvailable(HWND hwnd) {
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GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
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if (enable_non_client_dpi_scaling != nullptr) {
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enable_non_client_dpi_scaling(hwnd);
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FreeLibrary(user32_module);
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}
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FreeLibrary(user32_module);
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}
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} // namespace
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@@ -102,9 +120,9 @@ Win32Window::~Win32Window() {
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Destroy();
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}
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bool Win32Window::CreateAndShow(const std::wstring& title,
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const Point& origin,
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const Size& size) {
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bool Win32Window::Create(const std::wstring& title,
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const Point& origin,
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const Size& size) {
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Destroy();
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const wchar_t* window_class =
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@@ -117,7 +135,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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double scale_factor = dpi / 96.0;
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HWND window = CreateWindow(
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
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Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
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Scale(size.width, scale_factor), Scale(size.height, scale_factor),
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nullptr, nullptr, GetModuleHandle(nullptr), this);
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@@ -126,9 +144,15 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
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return false;
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}
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UpdateTheme(window);
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return OnCreate();
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}
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bool Win32Window::Show() {
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return ShowWindow(window_handle_, SW_SHOWNORMAL);
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}
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// static
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LRESULT CALLBACK Win32Window::WndProc(HWND const window,
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UINT const message,
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@@ -188,6 +212,10 @@ Win32Window::MessageHandler(HWND hwnd,
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SetFocus(child_content_);
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}
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return 0;
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case WM_DWMCOLORIZATIONCOLORCHANGED:
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UpdateTheme(hwnd);
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return 0;
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}
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return DefWindowProc(window_handle_, message, wparam, lparam);
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@@ -243,3 +271,18 @@ bool Win32Window::OnCreate() {
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void Win32Window::OnDestroy() {
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// No-op; provided for subclasses.
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}
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void Win32Window::UpdateTheme(HWND const window) {
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DWORD light_mode;
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DWORD light_mode_size = sizeof(light_mode);
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LSTATUS result = RegGetValue(HKEY_CURRENT_USER, kGetPreferredBrightnessRegKey,
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kGetPreferredBrightnessRegValue,
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RRF_RT_REG_DWORD, nullptr, &light_mode,
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&light_mode_size);
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if (result == ERROR_SUCCESS) {
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BOOL enable_dark_mode = light_mode == 0;
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DwmSetWindowAttribute(window, DWMWA_USE_IMMERSIVE_DARK_MODE,
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&enable_dark_mode, sizeof(enable_dark_mode));
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}
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}
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@@ -28,15 +28,16 @@ class Win32Window {
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Win32Window();
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virtual ~Win32Window();
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// Creates and shows a win32 window with |title| and position and size using
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// Creates a win32 window with |title| that is positioned and sized using
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// |origin| and |size|. New windows are created on the default monitor. Window
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// sizes are specified to the OS in physical pixels, hence to ensure a
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// consistent size to will treat the width height passed in to this function
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// as logical pixels and scale to appropriate for the default monitor. Returns
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// true if the window was created successfully.
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bool CreateAndShow(const std::wstring& title,
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const Point& origin,
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const Size& size);
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// consistent size this function will scale the inputted width and height as
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// as appropriate for the default monitor. The window is invisible until
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// |Show| is called. Returns true if the window was created successfully.
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bool Create(const std::wstring& title, const Point& origin, const Size& size);
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// Show the current window. Returns true if the window was successfully shown.
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bool Show();
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// Release OS resources associated with window.
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void Destroy();
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@@ -86,6 +87,9 @@ class Win32Window {
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// Retrieves a class instance pointer for |window|
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static Win32Window* GetThisFromHandle(HWND const window) noexcept;
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// Update the window frame's theme to match the system theme.
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static void UpdateTheme(HWND const window);
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bool quit_on_close_ = false;
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// window handle for top level window.
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