Test update to 0.4.0

This commit is contained in:
Phani Pavan K
2023-04-05 19:15:46 +05:30
parent 3270f1f7a7
commit c2d73f1d45
96 changed files with 732 additions and 587 deletions

View File

@@ -20,12 +20,20 @@ add_executable(${BINARY_NAME} WIN32
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the build version.
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
# Run the Flutter tool portions of the build. This must not be removed.

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@@ -60,14 +60,14 @@ IDI_APP_ICON ICON "resources\\app_icon.ico"
// Version
//
#ifdef FLUTTER_BUILD_NUMBER
#define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER
#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
#define VERSION_AS_NUMBER FLUTTER_VERSION_MAJOR,FLUTTER_VERSION_MINOR,FLUTTER_VERSION_PATCH,FLUTTER_VERSION_BUILD
#else
#define VERSION_AS_NUMBER 1,0,0
#define VERSION_AS_NUMBER 1,0,0,0
#endif
#ifdef FLUTTER_BUILD_NAME
#define VERSION_AS_STRING #FLUTTER_BUILD_NAME
#if defined(FLUTTER_VERSION)
#define VERSION_AS_STRING FLUTTER_VERSION
#else
#define VERSION_AS_STRING "1.0.0"
#endif
@@ -89,13 +89,13 @@ BEGIN
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "com.walle" "\0"
VALUE "FileDescription", "example" "\0"
VALUE "CompanyName", "boi.walle" "\0"
VALUE "FileDescription", "modal_progress_hud_nsn_example" "\0"
VALUE "FileVersion", VERSION_AS_STRING "\0"
VALUE "InternalName", "example" "\0"
VALUE "LegalCopyright", "Copyright (C) 2022 com.walle. All rights reserved." "\0"
VALUE "OriginalFilename", "example.exe" "\0"
VALUE "ProductName", "example" "\0"
VALUE "InternalName", "modal_progress_hud_nsn_example" "\0"
VALUE "LegalCopyright", "Copyright (C) 2023 boi.walle. All rights reserved." "\0"
VALUE "OriginalFilename", "modal_progress_hud_nsn_example.exe" "\0"
VALUE "ProductName", "modal_progress_hud_nsn_example" "\0"
VALUE "ProductVersion", VERSION_AS_STRING "\0"
END
END

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@@ -26,6 +26,11 @@ bool FlutterWindow::OnCreate() {
}
RegisterPlugins(flutter_controller_->engine());
SetChildContent(flutter_controller_->view()->GetNativeWindow());
flutter_controller_->engine()->SetNextFrameCallback([&]() {
this->Show();
});
return true;
}

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@@ -27,7 +27,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.CreateAndShow(L"example", origin, size)) {
if (!window.Create(L"modal_progress_hud_nsn_example", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);

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@@ -7,7 +7,7 @@
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<!-- Windows 10 and Windows 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>

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@@ -1,13 +1,31 @@
#include "win32_window.h"
#include <dwmapi.h>
#include <flutter_windows.h>
#include "resource.h"
namespace {
/// Window attribute that enables dark mode window decorations.
///
/// Redefined in case the developer's machine has a Windows SDK older than
/// version 10.0.22000.0.
/// See: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
/// Registry key for app theme preference.
///
/// A value of 0 indicates apps should use dark mode. A non-zero or missing
/// value indicates apps should use light mode.
constexpr const wchar_t kGetPreferredBrightnessRegKey[] =
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
constexpr const wchar_t kGetPreferredBrightnessRegValue[] = L"AppsUseLightTheme";
// The number of Win32Window objects that currently exist.
static int g_active_window_count = 0;
@@ -31,8 +49,8 @@ void EnableFullDpiSupportIfAvailable(HWND hwnd) {
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
if (enable_non_client_dpi_scaling != nullptr) {
enable_non_client_dpi_scaling(hwnd);
FreeLibrary(user32_module);
}
FreeLibrary(user32_module);
}
} // namespace
@@ -102,9 +120,9 @@ Win32Window::~Win32Window() {
Destroy();
}
bool Win32Window::CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size) {
bool Win32Window::Create(const std::wstring& title,
const Point& origin,
const Size& size) {
Destroy();
const wchar_t* window_class =
@@ -117,7 +135,7 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
double scale_factor = dpi / 96.0;
HWND window = CreateWindow(
window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
nullptr, nullptr, GetModuleHandle(nullptr), this);
@@ -126,9 +144,15 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
return false;
}
UpdateTheme(window);
return OnCreate();
}
bool Win32Window::Show() {
return ShowWindow(window_handle_, SW_SHOWNORMAL);
}
// static
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
UINT const message,
@@ -188,6 +212,10 @@ Win32Window::MessageHandler(HWND hwnd,
SetFocus(child_content_);
}
return 0;
case WM_DWMCOLORIZATIONCOLORCHANGED:
UpdateTheme(hwnd);
return 0;
}
return DefWindowProc(window_handle_, message, wparam, lparam);
@@ -243,3 +271,18 @@ bool Win32Window::OnCreate() {
void Win32Window::OnDestroy() {
// No-op; provided for subclasses.
}
void Win32Window::UpdateTheme(HWND const window) {
DWORD light_mode;
DWORD light_mode_size = sizeof(light_mode);
LSTATUS result = RegGetValue(HKEY_CURRENT_USER, kGetPreferredBrightnessRegKey,
kGetPreferredBrightnessRegValue,
RRF_RT_REG_DWORD, nullptr, &light_mode,
&light_mode_size);
if (result == ERROR_SUCCESS) {
BOOL enable_dark_mode = light_mode == 0;
DwmSetWindowAttribute(window, DWMWA_USE_IMMERSIVE_DARK_MODE,
&enable_dark_mode, sizeof(enable_dark_mode));
}
}

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@@ -28,15 +28,16 @@ class Win32Window {
Win32Window();
virtual ~Win32Window();
// Creates and shows a win32 window with |title| and position and size using
// Creates a win32 window with |title| that is positioned and sized using
// |origin| and |size|. New windows are created on the default monitor. Window
// sizes are specified to the OS in physical pixels, hence to ensure a
// consistent size to will treat the width height passed in to this function
// as logical pixels and scale to appropriate for the default monitor. Returns
// true if the window was created successfully.
bool CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size);
// consistent size this function will scale the inputted width and height as
// as appropriate for the default monitor. The window is invisible until
// |Show| is called. Returns true if the window was created successfully.
bool Create(const std::wstring& title, const Point& origin, const Size& size);
// Show the current window. Returns true if the window was successfully shown.
bool Show();
// Release OS resources associated with window.
void Destroy();
@@ -86,6 +87,9 @@ class Win32Window {
// Retrieves a class instance pointer for |window|
static Win32Window* GetThisFromHandle(HWND const window) noexcept;
// Update the window frame's theme to match the system theme.
static void UpdateTheme(HWND const window);
bool quit_on_close_ = false;
// window handle for top level window.